It works for me using Firefox 13.0 under OS 10.6. Then typing "#test 12" gave me: rolling - 3d6 + 12 -(5+3+3)+12 = 1 So I don't know what to say. I guessed that the problem might be that the parser doesn't like the "/r" notation inside a macro. Typing "#test 12" gave me: rolling - 3d6 + 12 -(3+4+3)+12 = 2 So leading with a minus sign isn't the problem. Typing "#test 12" gave me: Brett (GM): rolling 3d6 - 12 (2+6+2)-12 = -2 So not being able to append the difficulty number is not the problem. I just trying creating a macro named "test" with text "/roll 3d6 - ". If you arrange the algebra so that the target number is at the end of the expression and leave it out of the macro, then typing the name of the macro followed by any target number ought to perform the check against that target number. To be clear, there's no way to prompt a single macro for the target number, right? I would need, say, 8 different macros to cover the 8 most common target numbers? No, one macro ought to do for all. The following screenshot of how the Fantasy Grounds II GURPS ruleset handles rolling against Target Numbers is an example of what I'm suggesting:
Fantasy grounds ii gurps mod#
This could be addressed by means of a sort of variation of the current macro formula involving the > and < characters. Introducing the 'Fantasy Grounds GURPS Mod Maker' app to create items that are drag & drop capable within the Fantasy Grounds virtual table top under the com. This would work for other systems too, like the AD&D 2ed way of rolling against "Non-weapon Proficiencies" (roll the Target Number of less in a d20), for instance. If you roll less than 12, the difference is your *margin of success* and if you roll more than 12, the excess is your *margin of failure.* I'd like to see a way of handling this rolling against a Target Number, displaying the success or failure of dice rolls (along with their margin of success or failure) in Roll20. Then you have to roll 3d6 and get 12 or less for a success in that skill/attribute roll/self-control roll/whatever. Book 5 of 17 Reader’s Annotation Unwilling to believe Will committed suicide, Joe is determined to find out what really happened.
For instance, GURPS handles margin of success against a Target Number in this way: - You have a skill at level 12 (the target number). ISBN 978-1-43612-381-5 Also available in hardback, paperback, MP3, e-audiobook, and e-book formats.
GURPS has a hundred modifiers, grouped by skills, for combat situations, distance, etc.
Fantasy grounds ii gurps series#
My suggestion is to provide a different way for doing macros able to account for margin of success against a Target Number -the current macro accounting for successes against a Target Number for individual dice works only for certain RPG systems. Ideas and suggestions for the GURPS 4E Core Ruleset on Fantasy Grounds. Fundamental Fantasy Map Pack II by Joshua WatmoughThe second installment in my Fundamental Fantasy Map Pack series not only includes many new unique regions to explore but each map also includes. If this option already exists in Roll20, I'm unable to find it.